Veltos.Tech

Business and process

Discovery

Also known as: discovery phase, product discovery, inception phase

Definition

Discovery is a one to three week pre-project phase that frames the problem, studies users and competitors, describes scenarios and constraints, and produces a prototype, a specification and an estimate with a justified range instead of a number pulled from the air.

The phase consists of four blocks. Business context: what problem the product solves, how the company earns today, which metrics have to move. Users: who they are, what their scenarios look like and where the pain sits now, established through interviews with real people rather than the team’s idea of them. Constraints: integrations with existing systems, data requirements, the budget frame, deadlines, regulatory obligations. Solution: product structure, prototypes of the key screens, an architecture sketch and a risk list.

The economics are direct. Discovery typically consumes 5-10% of the project budget and is the cheapest point at which a decision can still be changed. After it the scope becomes estimable: the range narrows from "somewhere between 500,000 and two million" to a spread of 20-30%, because the screens, integrations and data volumes are known. A regular side effect is scope reduction, as features that looked mandatory move to a later phase or disappear once real users have been interviewed.

One organisational point matters: discovery is paid for separately and the output belongs to the client. That protects against lock-in, because with a finished specification, prototype and estimate you can run a tender and compare contractors on one document rather than on presentation quality. A contractor who refuses to hand over the materials, or who does the phase free "against the future project", is effectively selling you dependency. The reverse is equally honest: free pre-project analysis nearly always means estimating by analogy and a later round of "we did not account for that".

It is worth saying when discovery is not needed. A standard landing page, a small site with an obvious structure, an extension to an existing system within known bounds: a separate research phase there eats budget without returning anything, and a brief plus a prototype is enough. It earns its place where unknowns are numerous: a new product, complex internal processes, integrations with accounting systems, several user roles, regulatory requirements. A simple test is whether you can list the screens of the future system in five minutes; if not, discovery pays back.

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